Snake-in-the-box
Statement
The snake-in-the-box problem in graph theory and coding theory deals with finding a certain kind of path along the edges of a hypercube. This path starts at one corner and travels along the edges to as many corners as it can reach. After it gets to a new corner, the previous corner and all of its neighbors must be marked as unusable. The path must never travel to a corner which has been marked unusable.
Further reading
- Wikipedia, page 1850040, revision 1366107604, Snake-in-the-box. adopted
About this page
| Tag | PSJJJYGXHZ |
|---|---|
| URI | m2://PSJJJYGXHZ |
| Aliases | coil-in-the-box, snake-in-a-box |
| Kind | conjecture |
| Writing | W0 stub |
| Status | This copy of the site has no build data. Run m2 status PSJJJYGXHZ. |
| Same as | |
| Changed | 4 November 2026 |
Markdown · JSON · Edit on GitHub
What this page needs for W1
- edge uses out (0 of 1)
The writing levels say how complete the text of a page is. They do not measure its truth.
What links here
No page links to this page yet.