Math 2.0

Conjecture

Snake-in-the-box

Statement

The snake-in-the-box problem in graph theory and coding theory deals with finding a certain kind of path along the edges of a hypercube. This path starts at one corner and travels along the edges to as many corners as it can reach. After it gets to a new corner, the previous corner and all of its neighbors must be marked as unusable. The path must never travel to a corner which has been marked unusable.

Further reading

  1. Wikipedia, page 1850040, revision 1366107604, Snake-in-the-box. adopted
About this page
TagPSJJJYGXHZ
URIm2://PSJJJYGXHZ
Aliasescoil-in-the-box, snake-in-a-box
Kindconjecture
WritingW0 stub
StatusThis copy of the site has no build data. Run m2 status PSJJJYGXHZ.
Same as
Changed4 November 2026

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