Probability theory and stochastic processes Definition
Loop-erased random walk
Builds on Random walkGraphStopping time
Definition
Let be a graph and let be a finite path in . Its loop erasure is defined inductively. Let and . If , let and . Stop at the first with .
Let be connected, let be a nonempty vertex set, and let be a simple random walk on from a vertex . Assume that the hitting time , a stopping time, is finite almost surely. The loop-erased random walk from to is the random path .
Remarks
The loop erasure visits each vertex at most once, starts at and ends at . Example: for on , one gets , , , , , , , so . Non-example: the path itself is not a loop erasure of anything, since it visits and twice. On a transient graph, such as with , one also erases the loops of the infinite walk, since each vertex is visited only finitely often. Wilson's algorithm builds a uniform spanning tree of a finite connected graph from successive loop-erased random walks.
Reading path
To understand this page from the ground up, read these 4 pages in order. The foundations come first.
Show the path as a graph
- no evidence level
- Graph concept
- Random walk concept
- Stopping time concept
- Loop-erased random walk definition
Further reading
About this page
| Tag | SEKY67RPX5 |
|---|---|
| URI | m2://SEKY67RPX5 |
| Kind | definition |
| Writing | W0 stub |
| MSC | 60G50, 82B41, 05C81 |
| Defines | Loop-erased random walk |
| Uses | Random walk, Graph, Stopping time |
| Changed | 2 November 2026 |
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