Reflection in a line or plane
Definition
Let be a nonzero vector and a real number, and let be the dot product. Let be the hyperplane with the normal vector . The reflection in is the map For , is a line; for , is a plane.
Remarks
The map is an indirect Euclidean isometry. Its fixed points are the points of , and is the identity. For , the hyperplane is the perpendicular bisector of and . The linear part of is an orthogonal matrix with determinant and the eigenvalues . Reflections in hyperplanes generate the Euclidean group.
Explanations
L1 human
A reflection is a mirror image. Each point goes to the point on the other side of the mirror, at the same distance from it. The reflection in the line in the plane sends to .
What this node needs for W2
- edge instance_of in: one example (0 of 1)
- edge not_instance_of in: one non-example that fails one clause (0 of 1)
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What this needs
To read this node, read these 4 nodes in this order. The foundations come first, and the list ends with this node.
- no evidence level
- Euclidean isometry concept
- Normal vector concept
- Perpendicular bisector concept
- Reflection in a line or plane definition
Sources
- Web https://en.wikipedia.org/wiki/Reflection_(mathematics), lead section
- Web https://en.wikipedia.org/wiki/Reflection_(mathematics), Reflection across a line in the plane
- Web https://en.wikipedia.org/wiki/Reflection_(mathematics), Properties
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