Waiter–Client game
Summary
A Waiter-Client game (also called: Picker-Chooser game) is a kind of positional game. Like most positional games, it is described by its set of positions/points/elements (), and its family of winning-sets (- a family of subsets of ). It is played by two players, called Waiter and Client. Each round, Waiter picks two elements, Client chooses one element and Waiter gets the other element (similarly to the Divide and choose protocol).
Further reading
- Wikipedia, page 58928004, revision 1368303546, Waiter–Client game. adopted
About this page
| Tag | 7KSBATJZZG |
|---|---|
| URI | m2://7KSBATJZZG |
| Aliases | chooser-picker-game, picker-chooser-game |
| Kind | concept |
| Writing | W1 stated |
| Same as | |
| Changed | 4 November 2026 |
Markdown · JSON · Edit on GitHub
What this page needs for W2
- edge defines in: at least one definition (0 of 1)
- edge instance_of in: at least two examples (0 of 2)
- edge not_instance_of in: at least one non-example (0 of 1)
- edge specializes both: the more general notions and the special cases (0 of 1)
The writing levels say how complete the text of a page is. They do not measure its truth.
What links here
No page links to this page yet.