Math 2.0

Mechanics of particles and systems Definition

Galilean transformation

Builds on Orthogonal matrixAffine mapInertial frame of reference

Definition

Let s∈ℝs \in \R, let a,v∈ℝ3a, v \in \R^3, and let RR be a 3×33 \times 3 orthogonal matrix. The Galilean transformation with these data is the map g ⁣:ℝ×ℝ3→ℝ×ℝ3g \colon \R \times \R^3 \to \R \times \R^3 given by g(t,x)=(t+s,  Rx+vt+a).g(t, x) = (t + s,\; R x + v t + a). Here tt is a time coordinate and xx a space coordinate. When s=0s = 0, a=0a = 0 and RR is the identity, g(t,x)=(t,x+vt)g(t, x) = (t, x + v t) is called a Galilean boost with velocity vv.

Remarks

Each Galilean transformation is an affine map, and the Galilean transformations form a group under composition. It maps inertial frames to inertial frames: in terms of the new time t′=t+st' = t + s, a free motion x(t)=x0+utx(t) = x_0 + u t becomes x′(t′)=Rx0+a+(Ru+v)(t′−s)x'(t') = R x_0 + a + (R u + v)(t' - s), again of constant velocity. Example: under the boost with velocity vv, a particle with constant velocity uu gets velocity u+vu + v; this is the Galilean rule for adding velocities. Non-example: the map (t,x)↦(t,x+t2e)(t, x) \mapsto (t, x + t^2 e) with e≠0e \ne 0 is not Galilean, since it is not affine in tt; it describes an accelerating frame. A Lorentz transformation is not Galilean either, since it changes the time coordinate by an amount that depends on xx. Some texts require det⁡R=1\det R = 1, that is, they leave out reflections.

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To understand this page from the ground up, read these 10 pages in order. The foundations come first.

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  1. Affine map concept
  2. Euclidean space object
  3. Identity matrix object
  4. Matrix definition
  5. Ordinary differential equation concept
  6. Classical mechanics concept
  7. Transpose definition
  8. Inertial frame of reference concept
  9. Orthogonal matrix definition
  10. Galilean transformation definition

Further reading

  1. Web https://en.wikipedia.org/wiki/Galilean_transformation
About this page
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Kinddefinition
WritingW0 stub
MSC70A05, 70G65
DefinesGalilean transformation
UsesOrthogonal matrix, Affine map, Inertial frame of reference
Changed3 November 2026

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